, including all inherited members.
| Anchor(Object *a, Object *b, vec2 p, float mu=0, float erp=0.01) | Demo::App | |
| Anchor(Object *a, vec2 p, float mu=0, float erp=0.01) | Demo::App | |
| AnchorAxis(Object *a, vec2 axis) | Demo::App | |
| App(int width, int height) | Demo::App | |
| Blit(Texture id, float left, float top, Color color=Color::White, bool flip=false) | Demo::App | [static] |
| center | Demo::App | [protected] |
| Center() const | Demo::App | [inline] |
| Clear() const | Demo::App | |
| Draw() const | Demo::App | [virtual] |
| DrawScene() const | Demo::App | |
| GetImageData(const char *filename, void *data) | Demo::App | [static] |
| GetImageSize(const char *filename, int &width, int &height) | Demo::App | [static] |
| GetSingleton() | Demo::App | [static] |
| GetSpace() | Demo::App | [inline] |
| GetWorld() | Demo::App | [inline] |
| Glue(Object *a, Object *b) | Demo::App | |
| height | Demo::App | [protected] |
| InitGl() | Demo::App | |
| InitOde() | Demo::App | |
| LoadTexture(int width, int height, const void *data) | Demo::App | [static] |
| LoadTexture(const char *filename) | Demo::App | [static] |
| Resize(int width, int height) | Demo::App | |
| SetTarget(const vec2 &target) | Demo::App | [inline] |
| singleton | Demo::App | [protected, static] |
| space | Demo::App | [protected] |
| Step(float delta) | Demo::App | |
| target | Demo::App | [protected] |
| TextureHeight(Texture id) | Demo::App | [static] |
| TextureWidth(Texture id) | Demo::App | [static] |
| UpdateCenter() | Demo::App | [inline] |
| velocity | Demo::App | [protected] |
| width | Demo::App | [protected] |
| world | Demo::App | [protected] |
| zoom | Demo::App | [protected] |
| Zoom(float factor) | Demo::App | |