| Add(const vec2 &v) | Demo::Terrain | |
| borders | Demo::Terrain | [private] |
| borderVisibility | Demo::Terrain | [private] |
| bottom | Demo::Terrain | [private] |
| Default() | Demo::Object | [inline, static] |
| Draw() const | Demo::Terrain | [virtual] |
| GetFlatlandObject() | Demo::Terrain | [inline, virtual] |
| Insert(Space &space) | Demo::Terrain | [virtual] |
| InsertEastBorder(Space &space) const | Demo::Terrain | |
| InsertFront(Space &space) | Demo::Object | [virtual] |
| InsertSouthBorder(Space &space) const | Demo::Terrain | |
| InsertWestBorder(Space &space) const | Demo::Terrain | |
| object | Demo::Terrain | [private] |
| Object() | Demo::Object | [inline] |
| PopProperties() | Demo::Object | [inline, static] |
| Property() | Demo::Object | [inline] |
| Property() const | Demo::Object | [inline] |
| PushProperties() | Demo::Object | [inline, static] |
| Terrain(vec2 start, float bottom, bool borders=false, bool borderVisibility=true) | Demo::Terrain | |
| ~Object() | Demo::Object | [inline, virtual] |