, including all inherited members.
axis | Flatland::Geometry | [protected] |
Axis() const | Flatland::Geometry | [inline] |
Axis(int i) const | Flatland::Geometry | [inline] |
Block(vec2 topleft, vec2 bottomright) | Flatland::Block | |
Block(vec2 center, float width, float height) | Flatland::Block | |
Block(float left, float top, float right, float bottom) | Flatland::Block | |
bounds | Flatland::Geometry | [protected] |
Center() const | Flatland::Geometry | [inline] |
center | Flatland::Geometry | [protected] |
Contains(const vec2 &v) const | Flatland::Quad | |
corners | Flatland::Quad | [protected] |
EAxis(int i) const | Flatland::Quad | [inline] |
extent | Flatland::Quad | [protected] |
Extent(int i) const | Flatland::Quad | [inline, virtual] |
Geometry() | Flatland::Geometry | |
GetBounds() const | Flatland::Geometry | [inline] |
GetCorners() const | Flatland::Quad | [inline] |
GetShape() const | Flatland::Quad | [inline, virtual] |
Quad(float width, float height) | Flatland::Quad | |
Rotate(float theta) | Flatland::Geometry | |
Rotate(const vec2 &xform) | Flatland::Geometry | |
SetAxis(const vec2 &axis) | Flatland::Geometry | [virtual] |
SetCenter(const vec2 ¢er) | Flatland::Geometry | [virtual] |
SetMass(Body body, float density) const | Flatland::Quad | [virtual] |
UpdateBounds() | Flatland::Quad | [virtual] |