AddContact(const vec2 &position, const vec2 &normal, float depth) | Flatland::ContactList | |
ContactList() | Flatland::ContactList | |
contacts | Flatland::ContactList | [private] |
count | Flatland::ContactList | [private] |
Count() const | Flatland::ContactList | [inline] |
CreateJoints(dWorldID world, dJointGroupID contactGroup) const | Flatland::ContactList | |
Finalize() | Flatland::ContactList | |
invertNormals | Flatland::ContactList | [private] |
Max | Flatland::ContactList | [static] |
o1 | Flatland::ContactList | [private] |
o2 | Flatland::ContactList | [private] |
Other() | Flatland::ContactList | [inline] |
Reset(Object *o1, Object *o2) | Flatland::ContactList | |
Self() | Flatland::ContactList | [inline] |
ToggleNormalInversion() | Flatland::ContactList | [inline] |