| Default() | Flatland::Object | [inline, static] |
| defaults | Flatland::Object | [private, static] |
| defaultStack | Flatland::Object | [private, static] |
| GetBody()=0 (defined in Flatland::Object) | Flatland::Object | [pure virtual] |
| GetGeometry()=0 (defined in Flatland::Object) | Flatland::Object | [pure virtual] |
| GetGeometry() const=0 (defined in Flatland::Object) | Flatland::Object | [pure virtual] |
| IsDynamic() const=0 (defined in Flatland::Object) | Flatland::Object | [pure virtual] |
| Move() | Flatland::Object | |
| Object() | Flatland::Object | |
| PopProperties() | Flatland::Object | [inline, static] |
| properties | Flatland::Object | [private] |
| Property() | Flatland::Object | [inline] |
| Property() const | Flatland::Object | [inline] |
| PushProperties() | Flatland::Object | [inline, static] |
| Rotate(float theta) | Flatland::Object | |
| SetCenter(const vec2 ¢er) | Flatland::Object | |
| SetMass(float density)=0 (defined in Flatland::Object) | Flatland::Object | [pure virtual] |
| ~Object() | Flatland::Object | [inline, virtual] |