Definition in file flatland.hpp.
Go to the source code of this file.
Namespaces | |
| namespace | Flatland |
Classes | |
| class | Flatland::Geometry |
| Abstract 2D geometry class used for collision detection. More... | |
| struct | Flatland::ObjectProperties |
| Physical properties. More... | |
| class | Flatland::Object |
| Abstract Flatland object to be overridden by the application. More... | |
| class | Flatland::Dynamic< G > |
| Dynamic object. More... | |
| class | Flatland::Static< G > |
| Static object (cannot be moved by the physics engine). More... | |
| class | Flatland::ContactList |
| Encapsulates an array of contacts between two geometries. More... | |
| class | Flatland::World |
| Encapsulates an ODE world and contact group. More... | |
Typedefs | |
| typedef unsigned int | Flatland::Mask |
| typedef dBodyID | Flatland::Body |
| typedef void(*) | Flatland::Callback (ContactList &contacts) |
| typedef Flatland::Object * | dGeomID |
Functions | |
| void | dGeomMoved (dGeomID g) |
| dGeomID | dGeomGetBodyNext (dGeomID) |
| void | dGeomSetBody (dGeomID g, dBodyID b) |